<<bkil08.pcx>>
Dervishes Applied Technology and the following unit(s) are described in this tome:

1. Clergy
2. Fanatic Legion
3. Dervish
4. Warlock
5. Cyber Mage
6. Officer Corp
7. Armor Commander
8. Rebel Officer
9. Mech Commander
10. Noble
11. Flagship Artisan
12. Flagship Engineer
13. Blademaster
14. Psy-master
15. Noblesse Elitesse

Dervishes

(900) Fractal Metaphysics (-4) +
(1400) Psychosonic Manipulation (-1) +
(1400) Theurgy
|
[1650] Dervishes (-2)
|
<>Upgrade Clergy+++ to Dervish at Fort...
><Upgrade Dervish to Warlock at Fort...
><Upgrade Warlock to Cyber Mage at Fort

Among the strangest of the destroyed infidel sects were the Dervishes of Grail bizarre flagellants and child-killers who claimed devotion to the false prophet Zegai. Zegai instructed her followers in the performance of strange magical arts, no doubt rained on her from those powers lurking in the abyss cloaking the dark side of some forgotten asteroid.

Victims who fell into the Dervishes' snares suffered from all manner of bizarre spasms and fits, as their inner light literally collapsed upon itself. Their reason clouded, the victims would confusedly wander off into the wastes of Grail, singing mad songs and speaking of possession by supernatural intelligences.

The Dervishes' destruction in 4833 was a blessing to all virtuous persons. Recently the Inquisition has gotten wind of rumors that not all the Dervishes were destroyed, but these rumors are likely hateful propaganda, undoubtedly spread by the Guilds in an attempt to weaken the suzerainty of Holy Church.



1. Clergy (Clergy)

(500) Meditation
|
Build Clergy+++ in Church

<> Resources

Fo: 2
Me: 1
Tr: 5
Ch: 3
Ge: 14

<> Statistics

Type: FOOT
Move: 12
Spot: 3
Camo: 5
Agility: 14
Armor: 1
Psy Def: 6
Rank: 7
Turns: 2
$: 17

<> Attack Modes

C: 14/1
P: 16/6

<> Abilities

- Can be loaded
- Does NOT consume food.


2. Fanatic Legion (Fanatics)

"Nay, spare not one, be that one with child or child itself; for a heretic can no more check its evil nature than a nit can avoid becoming a louse, or a Pyrian Hellworm retain its skin upon reaching its fourth instar."

  command issued by Archbishop Slatha of the Avestites upon the conquest of the warlock-plagued hamlet of Yith-Na

(The pleasure in trafficking with Avestites is that one always knows where one stands.)

(500) Pharmaceuticals +
(500) Composite Armor +
(500) Meditation
|
Build Fanatic Legion in Well

<> Resources

Fo: 3
Me: 2
Tr: 6
Ch: 2
Ge: 17

<> Statistics

Type: FOOT
Move: 18
Spot: 4
Camo: 4
Agility: 12
Armor: 2
Psy Def: 9
Rank: 0
Turns: 2
$: 23

<> Attack Modes

I: 9/7
C: 12/2
P: 14/9

<> Abilities

- Can be loaded
- Does NOT consume food.


3. Dervish (Dervish)

[1650] Dervishes (-2)
|
Upgrade Clergy+++ to Dervish at Fort...

<> Resources

Ge: +12

<> Statistics

Type: FOOT
Move: 25
Spot: 5
Camo: 9
Agility: 18
Armor: 3
Psy Def: 28
Rank: 7
Turns: +1
$: 39

<> Attack Modes

C: 18/3
P: 20/28

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.


4. Warlock (Warlock)

[1650] Dervishes (-2) +
(3500) Holy Warriors {2} (-2) +
(4100) Vau Psychology (-6)
|
Upgrade Dervish to Warlock at Fort...

<> Resources

Fo: +1
Me: +1
Tr: +1
Ch: +1
Ge: +22

<> Statistics

Type: FOOT
Move: 37
Spot: 6
Camo: 9
Agility: 20
Armor: 4
Psy Def: 62
Rank: 7
Turns: +1
$: 62

<> Attack Modes

C: 20/4
P: 22/62

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.


5. Cyber Mage (Cyber Mage)

[1650] Dervishes (-2) +
(3500) Holy Warriors {2} (-2) +
(4100) Advanced Nanotech {2} (-4) +
(4100) Vau Psychology (-6)
|
Upgrade Warlock to Cyber Mage at Fort

<> Resources

El: +7
Ge: +16

<> Statistics

Type: FOOT
Move: 47
Spot: 7
Camo: 10
Agility: 22
Armor: 5
Psy Def: 67
Rank: 7
Turns: +1
$: 78

<> Attack Modes

C: 22/5
P: 24/67

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.
- Attacks on Byzantium II without the Emperor being declared


6. Officer Corp (Officer)

(500) Energy Physics +
(500) Composite Armor +
(500) Meditation
|
Build Officer Corp+++ in Fort

<> Resources

Fo: 2
Me: 3
Tr: 2
Ch: 3
El: 6
Ge: 9

<> Statistics

Type: FOOT
Move: 15
Spot: 4
Camo: 5
Agility: 11
Armor: 3
Psy Def: 19
Rank: 7
Turns: 1
$: 15

<> Attack Modes

D: 11/11
C: 11/3

<> Abilities

- Can be loaded
- Does NOT consume food.
- Officer Bonus


7. Armor Commander (Brigadier)

(1350) Web Missiles (-4) +
(1700) Ceramsteel +
(2700) Cold Fusion Cells (-2) +
(4000) Wireblades (-1)
|
Upgrade Officer Corp+++ to Armor Commander at Factory

<> Resources

Me: +27
Tr: +7
Ch: +141
El: +28
Ce: +61
Mo: +8

<> Statistics

Type: TREAD
Move: 41
Spot: 7
Camo: 2
Agility: 6
Armor: 32
Psy Def: 46
Rank: 7
Turns: +3
$: 222

<> Attack Modes

I: 6/64
D: 7/96
C: 15/11

<> Abilities

- Can be loaded
- Does NOT consume food.
- Officer Bonus


8. Rebel Officer (Rebel Officer)

[950] Viper Militia (-2) +
[3050] Assassin (-6) +
(3500) Fusion Rifles (-2) +
(4000) Wireblades (-1)
|
Upgrade Rebel Partisans+++ to Rebel Officer at Fort

<> Resources

Fo: +13
Me: +1
Tr: +7
Ch: +4
Bi: +3
El: +13
Ce: +2
Mo: +3
Ge: +10

<> Statistics

Type: FOOT
Move: 42
Spot: 7
Camo: 13
Agility: 17
Armor: 9
Psy Def: 56
Rank: 7
Turns: +1
$: 80

<> Attack Modes

I: 17/9
A: 9/34
D: 6/36
C: 17/9

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.
- Officer Bonus


9. Mech Commander (Commodore)

(4000) Wireblades (-1) +
[6950] Advanced Mechanized Warrior (-4)
|
Upgrade Officer Corp+++ to Mech Commander at Starport

<> Resources

Fo: +37
Me: +2
Ch: +99
El: +35
Ce: +35
Mo: +45
Si: +2

<> Statistics

Type: LANDER
Move: 43
Spot: 14
Camo: 13
Agility: 10
Armor: 27
Psy Def: 62
Rank: 7
Turns: +4
$: 529

<> Attack Modes

I: 10/27
A: 11/54
D: 9/27
C: 10/27

<> Abilities

- Can be loaded
- Does NOT consume food.
- Officer Bonus


10. Noble (Noble)

(4000) Wireblades (-1)
|
Build Noble+++ in Palace

<> Resources

Fo: 6
Me: 5
Tr: 3
Ch: 11
El: 9
Ce: 10
Ge: 216

<> Statistics

Type: FOOT
Move: 24
Spot: 7
Camo: 7
Agility: 12
Armor: 11
Psy Def: 43
Rank: 9
Turns: 21
$: 346

<> Attack Modes

D: 12/44
C: 12/11

<> Abilities

- Can be loaded
- Does NOT consume food.
- Noble Bonus


11. Flagship Artisan (Artisan)

(2800) Advanced Bacteriology (-2) +
(4000) Wireblades (-1)
|
Upgrade Noble+++ to Flagship Artisan at Lab

<> Resources

Bi: +3
Ge: +20

<> Statistics

Type: FOOT
Move: 9
Spot: 2
Camo: 5
Agility: 7
Armor: 2
Psy Def: 29
Rank: 8
Turns: +1
INCOME per Year: 28

<> Unit has NO Weaponry

<> Abilities

- Can be loaded
- NON-combatant
- Does NOT consume food.
- Builds Flagships


12. Flagship Engineer (FS Engineer)

[4100] Assault Lander Ship +
[6600] Power Hover Tank {2} (-4) +
(12600) Cyberpilot {3} (-1)

<> Resources

Fo: +201
Me: +301
Tr: +151
Ch: +201
Bi: +102
El: +201
Ce: +201
We: +21
Mo: +101
Ge: +66
Si: +2

<> Statistics

Type: FOOT
Move: 16
Spot: 4
Camo: 9
Agility: 10
Armor: 5
Psy Def: 92
Rank: 8
Turns: +4
INCOME per Year: 171

<> Unit has NO Weaponry

<> Abilities

- Can be loaded
- NON-combatant


13. Blademaster (Blademaster)

[3700] Assault Legion (-4) +
(4000) Wireblades (-1)
|
Upgrade Noble+++ to Blademaster at Palace

<> Resources

Fo: +6
El: +7
Ce: +5
Mo: +9

<> Statistics

Type: FOOT
Move: 36
Spot: 8
Camo: 8
Agility: 14
Armor: 16
Psy Def: 61
Rank: 9
Turns: +1
$: 432

<> Attack Modes

D: 14/64
C: 14/16

<> Abilities

- Can be loaded
- Does NOT consume food.
- Noble Bonus


14. Psy-master (Psy-master)

(2200) Hostile Environment Mastery {2} (-7) +
[3700] Assault Legion (-4) +
(4000) Wireblades (-1) +
[7100] Jump Space Torpedo Bomber {2}
|
Upgrade Noble+++ to Psy-master at Palace

<> Resources

El: +8
Mo: +18
Ge: +24

<> Statistics

Type: FOOT
Move: 57
Spot: 10
Camo: 12
Agility: 17
Armor: 21
Psy Def: 127
Rank: 9
Turns: +1
$: 676

<> Attack Modes

D: 17/84
C: 17/21
P: 17/127

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.
- Noble Bonus


15. Noblesse Elitesse (Elite)

(3600) Symbiot Psychology {2} (-9) +
(4000) Wireblades (-1) +
[7100] Jump Space Torpedo Bomber {2} +
[15500] Space Marines {3} (-6)
|
Upgrade Noble+++ to Noblesse Elitesse at Palace

<> Resources

Bi: +68
El: +1
Ce: +2
We: +8
Mo: +31
Ge: +5

<> Statistics

Type: FOOT
Move: 100
Spot: 12
Camo: 15
Agility: 25
Armor: 33
Psy Def: 196
Rank: 9
Turns: +1
$: 1143

<> Attack Modes

I: 25/66
D: 25/132
C: 25/33
P: 25/196

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.
- Noble Bonus


Dervishes -