Water (Wheel) Units

Units of the Water movement class are considered amphibious and can move on both water and land hexes. Their movement in a water hex is unencumbered, while their movement on land is significantly encumbered (except on roads).

Water movement type is the wheel movement type in standard EFS.

Wheel units can be hit by the following weaponry:

1. Water
2. Indirect
3. Direct
4. Close
5. Psychic
6. Ranged Space (from orbital units or in space only)
7. Direct Space (in space only)
8. Close Space (in space only)

The following Wheel units exist in Hyperion:

The unit list is sorted by (RANK)

1. Submarine (2)
2. Morph Submarine (2)
3. Gunboat (3)
4. Advanced Gunboat (3)
5. Amphibious Frigate (4)
6. Guided Missile Frigate (4)
7. Amphibious Destroyer (5)
8. Guided Missile Destroyer (5)
9. Amphibious Cruiser (6)
10. Guided Missile Cruiser (6)
11. Amphibious Battleship (7)
12. Guided Missile Battleship (7)
13. Amphibious Aircraft Carrier (8)
14. Amphibious Battle Carrier (8)
15. Special Operations Craft (8)
16. Amphibious Transport (9)
17. Powered Armor Transport (9)
