League Units

League Forces (tales say that the League is working on the capability or has the capability to construct some of these units):

1. League Security Droid
2. 3rd-Republic Enforcer
3. 3rd-Republic Hover Tank
4. 3rd-Republic Hover TK
5. 3rd-Republic Hover A-A
6. 3rd-Republic Siege Tank
7. 3rd-Republic Hyper Bomber
8. League Space Freighter
9. League Bulk Hauler
10. Leagueheim Flagship

Detailed Description of Units:

1. League Security Droid (Droid)

(3500) Fusion Rifles (-2) +
(7000) Discontinuity Field Generator {2} (-5) +
(12100) Neumonic Armor {2} (-9)
|
Upgrade Peasant+++ to League Security Droid at Arborium

<> Resources

Fo: +2
Me: +1
Tr: +1
Ch: +12
Bi: +29
El: +13
Ce: +5
We: +7
Mo: +6
Ge: +2

<> Statistics

Type: FOOT
Move: 33
Spot: 10
Camo: 44
Agility: 15
Armor: 13
Psy Def: 69
Rank: 4
Turns: +2
$: 104

<> Attack Modes

C: 15/13

<> Abilities

- Can be loaded
- IMMUNE to the Plague.


2. 3rd-Republic Enforcer (Enforcer)

(2500) Alien Psychology (-4) +
[3000] Genetic Warrior Legion {2} (-6) +
[3250] Special Forces (-5) +
[3700] Assault Legion (-4) +
(8700) Neurocellular Surgery {2} (-4)
|
Upgrade Peasant+++ to 3rd-Republic Enforcer at Arborium

<> Resources

Fo: +5
Me: +1
Tr: +1
Ch: +1
Bi: +40
El: +5
Ce: +3
We: +6
Mo: +4
Ge: +1

<> Statistics

Type: FOOT
Move: 46
Spot: 9
Camo: 11
Agility: 17
Armor: 13
Psy Def: 81
Rank: 3
Turns: +2
$: 126

<> Attack Modes

I: 10/31
A: 11/28
D: 13/45
C: 17/13

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.


3. 3rd-Republic Hover Tank (Ravager)

(18700) Cloaking Shields {3} (-9) +
(21500) Advanced Hovertech {3} (-7)
|
Upgrade Peasant+++ to 3rd-Republic Hover Tank at Arborium

<> Resources

Me: +1
Tr: +1
Ch: +16
El: +23
Ce: +28
We: +7
Mo: +90
Ge: +1

<> Statistics

Type: HOVER
Move: 96
Spot: 13
Camo: 72
Agility: 12
Armor: 37
Psy Def: 107
Rank: 3
Turns: +4
$: 582

<> Attack Modes

I: 12/74
D: 13/74
C: 15/19

<> Abilities

- Can be loaded
- Does NOT consume food.


4. 3rd-Republic Hover TK (Crusher)

(18700) Cloaking Shields {3} (-9) +
(21500) Advanced Hovertech {3} (-7)
|
Upgrade Peasant+++ to 3rd-Republic Hover TK at Arborium

<> Resources

Me: +1
Tr: +1
Ch: +16
El: +19
Ce: +32
We: +5
Mo: +98
Ge: +1

<> Statistics

Type: HOVER
Move: 99
Spot: 11
Camo: 72
Agility: 13
Armor: 40
Psy Def: 107
Rank: 3
Turns: +4
$: 631

<> Attack Modes

I: 13/80
D: 13/120

<> Abilities

- Can be loaded
- Does NOT consume food.


5. 3rd-Republic Hover A-A (Impaler)

(18700) Cloaking Shields {3} (-9) +
(21500) Advanced Hovertech {3} (-7)
|
Upgrade Peasant+++ to 3rd-Republic Hover A-A at Arborium

<> Resources

Me: +1
Tr: +1
Ch: +16
El: +20
Ce: +44
We: +6
Mo: +96
Ge: +1

<> Statistics

Type: HOVER
Move: 101
Spot: 11
Camo: 72
Agility: 10
Armor: 50
Psy Def: 110
Rank: 5
Turns: +5
$: 610

<> Attack Modes

A: 12/156
C: 16/10

<> Abilities

- Can be loaded
- Does NOT consume food.


6. 3rd-Republic Siege Tank (Golem)

[2400] Advanced Minor Amphibiouscraft +
(7800) Wetware {2} (-5) +
(21500) Advanced Hovertech {3} (-7) +
(23900) Discontinuity Beam {3} (-9)
|
Upgrade Peasant+++ to 3rd-Republic Siege Tank at Arborium

<> Resources

Me: +2
Tr: +1
Ch: +24
El: +12
Ce: +36
We: +12
Mo: +54
Ge: +1

<> Statistics

Type: HOVER
Move: 89
Spot: 12
Camo: 5
Agility: 13
Armor: 45
Psy Def: 88
Rank: 3
Turns: +3
$: 511

<> Attack Modes

I: 13/90
A: 10/39
D: 13/135
C: 16/13

<> Abilities

- Can be loaded


7. 3rd-Republic Hyper Bomber (Salvonator)

[1500] Long-Range Bombers +
[3800] Power Divebombers (-2) +
[9850] Rocket Legion {3} (-6)
|
Upgrade Peasant+++ to 3rd-Republic Hyper Bomber at Factory

<> Resources

Me: +2
Tr: +1
Ch: +185
Bi: +20
El: +5
Ce: +47
We: +8
Mo: +20
Ge: +1

<> Statistics

Type: AIR
Move: 121
Spot: 13
Camo: 2
Agility: 12
Armor: 39
Psy Def: 95
Rank: 6
Turns: +4
$: 471

<> Attack Modes

I: 13/276
A: 12/78

<> Abilities

- Can be loaded


8. League Space Freighter (Entrepeneur)

[3250] Armored Space Freighter (-2) +
(4300) Powered Csteel Armor (-2) +
(4400) Fusion Beams (-3) +
(7000) Discontinuity Field Generator {2} (-5)
|
Upgrade Peasant+++ to League Space Freighter at Starport

<> Resources

Fo: +46
Me: +21
Tr: +3
Ch: +63
El: +35
Ce: +42
Mo: +43
Si: +2

<> Statistics

Type: JUMP
Move: 11
Spot: 10
Camo: 12
Agility: 5
Armor: 63
Psy Def: 42
Rank: 9
Turns: +4
INCOME per Year: 39

<> Attack Modes

DS: 10/56
CS: 5/22

<> Abilities

- Cargo Capacity: 3 unit(s)
- Does NOT consume food.


9. League Bulk Hauler (Executor)

(5400) Meson Cannon (-7) +
[5400] Powered Csteel Bulk Hauler (-3) +
(7000) Discontinuity Field Generator {2} (-5)
|
Upgrade Peasant+++ to League Bulk Hauler at Starport

<> Resources

Fo: +68
Me: +28
Tr: +3
Ch: +63
El: +35
Ce: +60
Mo: +61
Si: +3

<> Statistics

Type: JUMP
Move: 9
Spot: 10
Camo: 11
Agility: 4
Armor: 81
Psy Def: 46
Rank: 9
Turns: +6
INCOME per Year: 57

<> Attack Modes

RS: 5/73
DS: 6/63

<> Abilities

- Cargo Capacity: 4 unit(s)
- Does NOT consume food.


10. Leagueheim Flagship (Firebird)

[5400] Powered Csteel Bulk Hauler (-3) +
(12600) Cyberpilot {3} (-1) +
(18700) Cloaking Shields {3} (-9) +
(21500) Advanced Hovertech {3} (-7) +
(23900) Discontinuity Beam {3} (-9)
|
Unit can NOT be built.

<> Resources

Fo: 170
Me: 24
Tr: 1
Ch: 32
Bi: 2
El: 24
Ce: 167
We: 17
Mo: 161
Ge: 1
Si: 6

<> Statistics

Type: JUMP
Move: 21
Spot: 20
Camo: 81
Agility: 12
Armor: 122
Psy Def: 217
Rank: 2
Turns: 0
$: 2068

<> Attack Modes

RS: 12/122
DS: 12/122

<> Abilities

- Cargo Capacity: 4 unit(s)
- Does NOT consume food.


