[EFS.INI for Hyperion Patch V1.4 - last updated 08AUG04 by Matt Caspermeyer]
[Options]
video_on=0
grid=1
sound=0
autosave=0
SaveTurnsInLog=0
CD_Disabled=0

[Computer]
Player 1=1
Player 2=1
Player 3=1
Player 4=1
Player 5=1
HideAI=1

[Defaults]
turns_til_vote=10
turns_til_patriarch_dies=25
normal_damage=50
feint_damage=75
loyalty_noble_bonus=50   ;All units with at least 25% Loyalty fight to the death with a Noble
loyalty_officer_bonus=25 ;All units with at least 50% Loyalty fight to the death with an Officer
default_leadership=75    ;All units with at least 75% Loyalty fight to the death
starting_credits=5000
default_tax_rate=10
default_tithe_rate=10
give_back_res_per=75
default_church_like=100
default_league_like=100
default_interest_rate=11
default_loan_turns=10
percent_asset_is_loan=50
minimum_loan_amount=1000
health_check_for_plague=25
health_loss_for_famine=20
immune_plague_bonus=25
shield_radius=2     ;increases importance of Shields
move_pause=0        ;in ms
city_heal_rate=25   ;changed to 25 so that cities reach max production quickly
unit_heal_in_city=12
unit_heal=2
third_republic_min=200000 ;was 150k - League is more important in game
third_republic_max=300000 ;was 500k
not_enuf_garrison=2
credits_received=2
per_tech_received=5
receive_unfound_city=1
promise_votes=5

[League]
leaguehall_stock=50
league_like_up=1
league_like_down=5
league_int_rate_up=5
league_int_rate_down=1

[Church]
excommunicate_expire=5
excommunicate_turns=5
excom_peasant_loyalty_hit=30
sign_holy_writ=50
default_sect=5
