Space Units

Units of the Space movement class cannot move along the ground, but are able to blast off into space and land in any hex. Note that since they are not equipped with special landing gear they take damage when landing in a hex outside of a city.

Space units can only attack while in orbit and are non-Combatant units while they are on the ground and as such are easily captured if not defended.

Space units also power down any equipment that make the units less detectable in space when they are on the ground.

Space units can be hit by the following weaponry in orbit:

1. Psychic
2. Ranged Space
3. Direct Space
4. Close Space

The following Space units exist in Hyperion:

The unit list is sorted by (RANK)

1. Space Fighter (0)
2. Power Interceptor (0)
3. Space Torpedo Bomber (0)
4. Martyr Torpedo Bomber (0)
5. Space Marines (0)
6. Wraith Space Marine (0)
7. Starbase (8)
8. Fusion Starbase (8)
9. Meson Starbase (8)
10. Phasing Starbase (8)
11. Stigmata Garrison Flagship (9)
12. Trans-Orbital Shuttle (9)
