Guided Missile Amphibiouscraft {2} Applied Technology and the following unit(s) are described in this tome:

1. Amphibious Frigate
2. Amphibious Destroyer
3. Amphibious Cruiser
4. Amphibious Battleship
5. Amphibious Aircraft Carrier
6. Guided Missile Frigate
7. Guided Missile Destroyer
8. Guided Missile Cruiser
9. Guided Missile Battleship
10. Amphibious Battle Carrier
11. Disassembled Amphib. Frigate
12. Disassembled Amphib. Cruiser
13. Disassembled Amphib. Carrier

Guided Missile Amphibiouscraft {2}

[2400] Advanced Minor Amphibiouscraft +
(4300) Powered Csteel Armor (-2) +
(4400) Fusion Beams (-3)
|
[5050] Guided Missile Amphibiouscraft {2} (-3)
|
|><[10400] PTS Meson Amphibiouscraft {2} (-4)...
|
<>Upgrade Amphibious Cruiser+++ to Guided Missile Cruiser at Factory
<>Upgrade Amphibious Cruiser+++ to Guided Missile Battleship at Factory
<>Upgrade Amphibious Frigate+++ to Guided Missile Frigate at Factory
<>Upgrade Amphibious Frigate+++ to Guided Missile Destroyer at Factory
<>Upgrade Amphibious Aircraft Carrier+++ to Amphibious Battle Carrier at Factory
><Upgrade Flagship Artisan+++ to Fighter Divebomber at Starport
><Upgrade Flagship Artisan+++ to Fighter Transporter at Starport
><Upgrade Flagship Artisan+++ to Fusion Man of War at Starport
><Upgrade Flagship Engineer+++ to Mastiff Missile Fighter at Starport


1. Amphibious Frigate (Moray Eel)

(500) Energy Physics +
(500) Composite Armor
|
Build Amphibious Frigate+++ in Factory

<> Resources

Fo: 84
Me: 174
Tr: 10
Ch: 233
El: 35

<> Statistics

Type: WATER
Move: 20
Spot: 5
Camo: 0
Agility: 2
Armor: 24
Psy Def: 21
Rank: 4
Turns: 5
$: 228

<> Attack Modes

W: 4/48
I: 6/24
A: 4/36
D: 7/24

<> Abilities

- Cargo Capacity: 1 unit(s)
- Does NOT consume food.


2. Amphibious Destroyer (Lion Shark)

(500) Energy Physics +
(500) Composite Armor
|
Upgrade Amphibious Frigate+++ to Amphibious Destroyer at Factory

<> Resources

Fo: +16
Me: +38
Ch: +55
El: +3

<> Statistics

Type: WATER
Move: 21
Spot: 5
Camo: 0
Agility: 2
Armor: 27
Psy Def: 24
Rank: 5
Turns: +1
$: 283

<> Attack Modes

W: 3/27
I: 5/54
A: 5/42
D: 6/27

<> Abilities

- Cargo Capacity: 2 unit(s)
- Does NOT consume food.


3. Amphibious Cruiser (Tsunami)

(500) Energy Physics +
(500) Composite Armor
|
Build Amphibious Cruiser+++ in Factory

<> Resources

Fo: 118
Me: 252
Tr: 11
Ch: 349
El: 46

<> Statistics

Type: WATER
Move: 22
Spot: 6
Camo: 0
Agility: 1
Armor: 30
Psy Def: 28
Rank: 6
Turns: 7
$: 341

<> Attack Modes

W: 2/30
I: 4/60
A: 6/51
D: 5/30

<> Abilities

- Cargo Capacity: 3 unit(s)
- Does NOT consume food.


4. Amphibious Battleship (Giant Squid)

(500) Energy Physics +
(500) Composite Armor
|
Upgrade Amphibious Cruiser+++ to Amphibious Battleship at Factory

<> Resources

Fo: +24
Me: +53
Tr: +4
Ch: +35
El: +14

<> Statistics

Type: WATER
Move: 23
Spot: 6
Camo: 0
Agility: 1
Armor: 34
Psy Def: 32
Rank: 7
Turns: +1
$: 426

<> Attack Modes

I: 6/76
D: 7/68
C: 12/9

<> Abilities

- Cargo Capacity: 4 unit(s)
- Does NOT consume food.


5. Amphibious Aircraft Carrier (Puffer)

(500) Energy Physics +
(500) Composite Armor
|
Build Amphibious Aircraft Carrier+++ in Factory

<> Resources

Fo: 168
Me: 357
Tr: 18
Ch: 490
El: 75

<> Statistics

Type: WATER
Move: 24
Spot: 7
Camo: 0
Agility: 1
Armor: 38
Psy Def: 38
Rank: 8
Turns: 10
$: 528

<> Attack Modes

I: 3/76
A: 9/63
D: 4/38
C: 11/7

<> Abilities

- Cargo Capacity: 4 unit(s)
- Does NOT consume food.
- Air units do not use any movement points when moved with this unit


6. Guided Missile Frigate (Scorpion Fish)

[5050] Guided Missile Amphibiouscraft {2} (-3)
|
Upgrade Amphibious Frigate+++ to Guided Missile Frigate at Factory

<> Resources

El: +6
Ce: +109
Mo: +38

<> Statistics

Type: WATER
Move: 46
Spot: 8
Camo: 1
Agility: 3
Armor: 58
Psy Def: 40
Rank: 4
Turns: +1
$: 406

<> Attack Modes

W: 5/116
I: 8/58
A: 5/90
D: 9/58

<> Abilities

- Cargo Capacity: 1 unit(s)
- Does NOT consume food.


7. Guided Missile Destroyer (Hammerhead)

[5050] Guided Missile Amphibiouscraft {2} (-3)
|
Upgrade Amphibious Frigate+++ to Guided Missile Destroyer at Factory

<> Resources

El: +14
Ce: +132
Mo: +47

<> Statistics

Type: WATER
Move: 48
Spot: 9
Camo: 1
Agility: 3
Armor: 66
Psy Def: 45
Rank: 5
Turns: +1
$: 528

<> Attack Modes

W: 4/66
I: 7/132
A: 7/115
D: 8/66

<> Abilities

- Cargo Capacity: 2 unit(s)
- Does NOT consume food.


8. Guided Missile Cruiser (Cyclone)

[5050] Guided Missile Amphibiouscraft {2} (-3)
|
Upgrade Amphibious Cruiser+++ to Guided Missile Cruiser at Factory

<> Resources

El: +4
Ce: +153
Mo: +54

<> Statistics

Type: WATER
Move: 52
Spot: 9
Camo: 1
Agility: 2
Armor: 73
Psy Def: 50
Rank: 6
Turns: +1
$: 607

<> Attack Modes

W: 3/73
I: 6/146
A: 8/125
D: 7/73

<> Abilities

- Cargo Capacity: 3 unit(s)
- Does NOT consume food.


9. Guided Missile Battleship (Kraken)

[5050] Guided Missile Amphibiouscraft {2} (-3)
|
Upgrade Amphibious Cruiser+++ to Guided Missile Battleship at Factory

<> Resources

El: +20
Ce: +179
Mo: +52

<> Statistics

Type: WATER
Move: 54
Spot: 10
Camo: 1
Agility: 2
Armor: 81
Psy Def: 55
Rank: 7
Turns: +1
$: 657

<> Attack Modes

I: 8/184
D: 9/162
C: 15/11

<> Abilities

- Cargo Capacity: 4 unit(s)
- Does NOT consume food.


10. Amphibious Battle Carrier (Octopus)

[5050] Guided Missile Amphibiouscraft {2} (-3)
|
Upgrade Amphibious Aircraft Carrier+++ to Amphibious Battle Carrier at Factory

<> Resources

Ce: +217
Mo: +64

<> Statistics

Type: WATER
Move: 55
Spot: 10
Camo: 1
Agility: 2
Armor: 92
Psy Def: 63
Rank: 8
Turns: +1
$: 796

<> Attack Modes

I: 5/184
A: 11/130
D: 6/92
C: 14/9

<> Abilities

- Cargo Capacity: 4 unit(s)
- Does NOT consume food.
- Air units do not use any movement points when moved with this unit


11. Disassembled Amphib. Frigate (Frigate Cargo)

[1500] Cargo Handling +
[3250] Armored Space Freighter (-2) +
[4100] Assault Lander Ship +
[5400] Powered Csteel Bulk Hauler (-3)
|
Upgrade Amphibious Frigate+++ to Disassembled Amphib. Frigate at Factory

<> Resources

Ce: +41
Mo: +4

<> Statistics

Type: TREAD
Move: 0
Spot: 0
Camo: 0
Agility: 1
Armor: 30
Psy Def: 33
Rank: 9
Turns: +1
$: 20

<> Unit has NO Weaponry

<> Abilities

- Can be loaded
- NON-combatant
- Does NOT consume food.


12. Disassembled Amphib. Cruiser (Cruiser Cargo)

[1500] Cargo Handling +
[3250] Armored Space Freighter (-2) +
[4100] Assault Lander Ship +
[5400] Powered Csteel Bulk Hauler (-3)
|
Upgrade Amphibious Cruiser+++ to Disassembled Amphib. Cruiser at Factory

<> Resources

Ce: +53
Mo: +5

<> Statistics

Type: TREAD
Move: 0
Spot: 0
Camo: 0
Agility: 1
Armor: 36
Psy Def: 35
Rank: 9
Turns: +1
$: 26

<> Unit has NO Weaponry

<> Abilities

- Can be loaded
- NON-combatant
- Does NOT consume food.


13. Disassembled Amphib. Carrier (Carrier Cargo)

[1500] Cargo Handling +
[3250] Armored Space Freighter (-2) +
[4100] Assault Lander Ship +
[5400] Powered Csteel Bulk Hauler (-3)
|
Upgrade Amphibious Aircraft Carrier+++ to Disassembled Amphib. Carrier at Factory

<> Resources

Ce: +74
Mo: +7

<> Statistics

Type: TREAD
Move: 0
Spot: 0
Camo: 0
Agility: 1
Armor: 45
Psy Def: 40
Rank: 9
Turns: +1
$: 40

<> Unit has NO Weaponry

<> Abilities

- Can be loaded
- NON-combatant
- Does NOT consume food.


Guided Missile Amphibiouscraft {2} -