Tread Units

Units of the Tread movement class can move along any ground hex, but suffer severe movement penalties when moving through rough terrain.

Tread units can be hit by the following weaponry:

1. Indirect
2. Direct
3. Psychic
4. Ranged Space (only from orbital units)
5. Direct Space (only in space)
6. Close Space (only in space)

The following Tread units exist in Hyperion:

The unit list is sorted by (RANK)

1. Fortification (0)
2. Anti-Tank Gun (1)
3. Anti-infantry Tank (2)
4. SP Anti-Tank Gun (2)
5. Artillery (2)
6. Reaper Field Tank (3)
7. Tank Killer (3)
8. SP Artillery (3)
9. Anti-Aircraft Gun (3)
10. Armor Commander (4)
11. Psy Heavy Tank Killer (4)
12. Medium Tank (4)
13. Grim Reaper Tank (4)
14. Shock Tank Killer (4)
15. Heavy Tank Killer (4)
16. Psy Heavy Tank Killer (4)
17. Shock Heavy Tank Killer (4)
18. SP Anti-Air Gun (4)
19. Scout Tank (5)
20. Assault Tank (5)
21. Shock Medium Tank (5)
22. Shock Assault Tank (5)
23. Stealth Reaper Tank (5)
24. Shock Grim Reaper Tank (5)
25. Rocket Artillery (5)
26. Mega Tank (6)
27. Assault Gun (6)
28. Stealth Rocket Artillery (6)
29. Shock Rocket Artillery (6)
30. Stealth Scout Tank (7)
31. Psy Mega Tank (7)
32. Shock Mega Tank (7)
33. Imperial Siege Tank (7)
34. Stealth Assault Gun (7)
35. Shock Assault Gun (7)
36. Pestulator Artillery (7)
37. Stealth Mega Tank (7)
38. Stealth Pestulator Artillery (8)
39. Shock Pestulator Artillery (8)
40. Freight Hauler (9)
41. Disassembled Naval Frigate (9)
42. Disassembled Naval Cruiser (9)
43. Disassembled Naval Carrier (9)
