Foot Units

Units of the Foot movement class can only move on land-based hexes. They are much more suited for moving through rough terrain then other land-based units.

Foot units cannot be targeted by Ranged Space weaponry, affording them a significant advantage against orbital offensive forces.

Foot units can be hit by the following weaponry:

1. Indirect
2. Close
3. Psychic
4. Close Space (only in space)

The following Foot units exist in Hyperion:

The unit list is sorted by (RANK)

1. League Security Droid (0)
2. Fanatic Legion (0)
3. Rebel Soldier Legion (0)
4. Militia Legion (0)
5. Infantry Legion (1)
6. Fertilizer Specialist (1)
7. Genetic Warrior Legion (2)
8. Flame Thrower Legion (2)
9. Power Armor Legion (2)
10. Vau Warrior (3)
11. Symbiot Reaver (3)
12. Monk (3)
13. Covert Legion (3)
14. Ranger Legion (3)
15. Chem Shock Legion (3)
16. Assault Legion (3)
17. Heavy Infantry Legion (3)
18. Monk (3)
19. Symbiot Butcher (4)
20. Special Forces Legion (4)
21. Rebel Partisans (4)
22. Xyll Warbeast (4)
23. Shock Legion (4)
24. Sniper Legion (4)
25. Acolyte (5)
26. Tracker Legion (5)
27. 3rd-Republic Enforcer (5)
28. Cybercorp (6)
29. Commando (6)
30. Marauder Legion (6)
31. Vau Guard (7)
32. Inquisitor (7)
33. Dervish (7)
34. Spy (7)
35. Seabees (7)
36. Security Specialist (7)
37. Vau Mandarin (8)
38. Warlock (8)
39. Assassin (8)
40. Saboteur (8)
41. Imperial Eye Agent (8)
42. Officer Corp (8)
43. Rebel Officer (8)
44. Demolition Team (8)
45. Statue of the Prophets (9)
46. Vau Worker (9)
47. Symbiot Nester (9)
48. Noble (9)
49. Blademaster (9)
50. Psy-master (9)
51. Noblesse Elitesse (9)
52. Rogue Noble (9)
53. Doppleganger (9)
54. Cyber Mage (9)
55. Merchant (9)
56. Clergy (9)
57. Engineer (9)
58. Imperial Eye Network (9)
59. Flagship Artisan (9)
60. Peasant (9)
