Ministry Forces

It is rumored that the Ministries have the capability of constructing special units with the appropriate technology. Below is a compendium of these rumored units.

1. Imperial Eye Agent
2. Imperial Eye Network
3. Imperial Eye Scout
4. Imperial Eye Flagship
5. Stigmata Floating Fortress
6. Stigmata Defender
7. Stigmata MegaFortress
8. Stigmata Mech Defender
9. Stigmata Garrison Flagship
10. Imperial Assault Mech
11. Imperial Assault Fighter
12. Imperial Fleet Flagship
13. Imperial Missile Battery
14. Imperial Siege Tank
15. Imperial Guard Flagship

Detailed Description of Units:

1. Imperial Eye Agent (Beholder)

[675] Assassin (-6) +
[825] Special Forces (-5) +
[1250] Xyll Warbeast (-9) +
(4350) Neurocellular Surgery (-4)
|
Unit can NOT be built.

<> Resources

Ch: 16
Bi: 25
El: 5
Ce: 5
We: 6
Mo: 24

<> Statistics

Type: FOOT
Move: 47
Spot: 11
Camo: 13
Agility: 18
Armor: 11
Psy Def: 101
Rank: 8
Turns: 5
$: 246

<> Attack Modes

I: 18/160
A: 13/80

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.
- Attacks on Byzantium II without the Emperor being declared


2. Imperial Eye Network (Omniscient)

[675] Assassin (-6) +
[825] Special Forces (-5) +
(3500) Discontinuity Field Generator (-5) +
(6050) Neumonic Armor (-9)
|
Unit can NOT be built.

<> Resources

Me: 40
Ch: 12
Bi: 3
El: 14
Ce: 100
We: 4

<> Statistics

Type: FOOT
Move: 0
Spot: 22
Camo: 26
Agility: 1
Armor: 78
Psy Def: 101
Rank: 9
Turns: 3
$: 267

<> Unit has NO Weaponry

<> Abilities

- CANNOT be loaded
- NON-combatant
- Does NOT consume food.
- IMMUNE to the Plague.


3. Imperial Eye Scout (Blade Runner)

[525] Aircraft Surveillance (-3) +
[675] Assassin (-6) +
[825] Special Forces (-5) +
[1250] Raider Stealthship (-4)
|
Unit can NOT be built.

<> Resources

Fo: 40
Ch: 3
Bi: 8
El: 13
Ce: 20
Mo: 37
Si: 1

<> Statistics

Type: LANDER
Move: 22
Spot: 19
Camo: 51
Agility: 10
Armor: 30
Psy Def: 55
Rank: 5
Turns: 5
$: 727

<> Attack Modes

I: 10/30
A: 11/32
CS: 10/30

<> Abilities

- Cargo Capacity: 1 unit(s)
- Does NOT consume food.
- Attacks on Byzantium II without the Emperor being declared


4. Imperial Eye Flagship (Infiltrator)

[1250] Raider Stealthship (-4) +
(2700) Meson Cannon (-7) +
(6050) Polymorphonic Carbon (-4) +
(6200) Cyberpilot (-1)
|
Unit can NOT be built.

<> Resources

Fo: 100
Ch: 6
Bi: 8
El: 7
Ce: 50
We: 11
Mo: 51
Si: 2

<> Statistics

Type: JUMP
Move: 18
Spot: 23
Camo: 25
Agility: 15
Armor: 75
Psy Def: 159
Rank: 9
Turns: 7
$: 2530

<> Attack Modes

RS: 15/75
CS: 15/75

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.


5. Stigmata Floating Fortress (Fortress)

(2700) Meson Cannon (-7) +
(6050) Polymorphonic Carbon (-4) +
(8450) Advanced Hovertech (-7)
|
Build Stigmata Floating Fortress in University

<> Resources

Ch: 7
El: 8
Ce: 100
We: 18
Mo: 28

<> Statistics

Type: HOVER
Move: 41
Spot: 12
Camo: 6
Agility: 7
Armor: 80
Psy Def: 101
Rank: 8
Turns: 5
$: 572

<> Attack Modes

A: 14/60
D: 9/36
C: 12/16

<> Abilities

- Cargo Capacity: 4 unit(s)
- Does NOT consume food.
- IMMUNE to the Plague.


6. Stigmata Defender (Protector)

[1650] Power Hover Tank (-4) +
(1800) Symbiot Psychology (-9) +
[2400] Rocket Legion (-6)
|
Build Stigmata Defender in University

<> Resources

Ch: 4
Bi: 13
El: 3
Ce: 15
We: 6
Mo: 16

<> Statistics

Type: HOVER
Move: 43
Spot: 8
Camo: 8
Agility: 11
Armor: 20
Psy Def: 112
Rank: 4
Turns: 3
$: 260

<> Attack Modes

I: 11/16
A: 12/10
CS: 17/10

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.


7. Stigmata MegaFortress (MegaFortress)

[950] Power Divebombers (-2) +
[1425] Mastiff Shock Tank (-2) +
(1800) Symbiot Psychology (-9) +
(6050) Polymorphonic Carbon (-4)
|
Build Stigmata MegaFortress in University

<> Resources

Ch: 3
Bi: 4
El: 6
Ce: 40
We: 8
Mo: 46

<> Statistics

Type: AIR
Move: 105
Spot: 10
Camo: 8
Agility: 7
Armor: 28
Psy Def: 82
Rank: 9
Turns: 5
$: 209

<> Attack Modes

I: 12/96
A: 12/30

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.


8. Stigmata Mech Defender (Cavalier)

[1750] Advanced Mechanized Warrior (-4) +
(1800) Symbiot Psychology (-9) +
(2200) Fusion Beams (-3) +
[2400] Rocket Legion (-6)
|
Build Stigmata Mech Defender in University

<> Resources

Fo: 60
Ch: 1
Bi: 2
El: 4
Ce: 30
We: 8
Mo: 34
Si: 2

<> Statistics

Type: LANDER
Move: 40
Spot: 15
Camo: 13
Agility: 10
Armor: 22
Psy Def: 115
Rank: 5
Turns: 4
$: 1828

<> Attack Modes

I: 10/36
C: 10/16
CS: 10/20

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.


9. Stigmata Garrison Flagship (Sentinel)

[750] Advanced Space Fighter +
[2675] Space Marines (-6) +
[3625] Doomstar (-8)
|
Unit can NOT be built.

<> Resources

Fo: 125
Ch: 4
Bi: 2
El: 7
Ce: 250
We: 9
Mo: 94

<> Statistics

Type: SPACE
Move: 6
Spot: 20
Camo: 26
Agility: 6
Armor: 200
Psy Def: 170
Rank: 9
Turns: 10
$: 9882

<> Attack Modes

RS: 10/200
DS: 12/180
CS: 14/120

<> Abilities

- CANNOT be loaded
- Does NOT consume food.
- IMMUNE to the Plague.


10. Imperial Assault Mech (Gladiator)

[1750] Advanced Mechanized Warrior (-4) +
(2700) Meson Cannon (-7) +
(3500) Discontinuity Field Generator (-5) +
(6200) Cyberpilot (-1)
|
Build Imperial Assault Mech in University

<> Resources

Fo: 60
Ch: 5
Bi: 5
El: 4
Ce: 30
We: 7
Mo: 34
Si: 2

<> Statistics

Type: LANDER
Move: 37
Spot: 15
Camo: 13
Agility: 7
Armor: 25
Psy Def: 106
Rank: 3
Turns: 4
$: 1726

<> Attack Modes

D: 7/40
C: 7/25
DS: 7/32
CS: 7/14

<> Abilities

- Can be loaded
- Does NOT consume food.


11. Imperial Assault Fighter (Saber)

[750] Advanced Space Fighter +
[1775] Jump Space Torpedo Bomber +
(6050) Polymorphonic Carbon (-4) +
(6200) Cyberpilot (-1)
|
Build Imperial Assault Fighter in University

<> Resources

Fo: 10
Ch: 6
Bi: 1
El: 3
Ce: 20
We: 8
Mo: 32

<> Statistics

Type: SPACE
Move: 11
Spot: 11
Camo: 20
Agility: 12
Armor: 32
Psy Def: 150
Rank: 3
Turns: 4
$: 1250

<> Attack Modes

RS: 12/32
DS: 12/32

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.


12. Imperial Fleet Flagship (Valkyrie)

[1475] Space Carrier MkII +
[1750] Space Dreadnought (-6) +
(5750) Discontinuity Beam (-9) +
(6200) Cyberpilot (-1)
|
Unit can NOT be built.

<> Resources

Fo: 240
Ch: 7
Bi: 1
El: 7
Ce: 120
We: 10
Mo: 62
Ge: 2
Si: 5

<> Statistics

Type: JUMP
Move: 12
Spot: 18
Camo: 16
Agility: 10
Armor: 140
Psy Def: 164
Rank: 9
Turns: 8
$: 4932

<> Attack Modes

RS: 10/140
CS: 10/140

<> Abilities

- Cargo Capacity: 4 unit(s)
- Does NOT consume food.
- IMMUNE to the Plague.
- Loaded units can attack if they have Psychic or space attack weaponry while this unit is attacking


13. Imperial Missile Battery (Morning Star)

(250) Megachassis +
(350) Web Missiles (-4) +
(1150) Spore Delivery (-6) +
(2150) Powered Csteel Armor (-2)
|
Build Imperial Missile Battery in University

<> Resources

En: 2
Ch: 21
El: 19
Ce: 30
Mo: 8

<> Statistics

Type: CRAWLER
Move: 0
Spot: 10
Camo: 0
Agility: 1
Armor: 30
Psy Def: 30
Rank: 6
Turns: 2
$: 72

<> Attack Modes

I: 4/56
A: 5/40
RS: 8/20

<> Abilities

- Can be loaded
- Does NOT consume food.


14. Imperial Siege Tank (Mangler)

(1150) Spore Delivery (-6) +
[1425] Mastiff Shock Tank (-2) +
[1925] PTS Meson Cannon (-1)
|
Build Imperial Siege Tank in University

<> Resources

Ch: 7
Bi: 5
El: 7
Ce: 25
We: 1
Mo: 16

<> Statistics

Type: TREAD
Move: 23
Spot: 5
Camo: 1
Agility: 2
Armor: 30
Psy Def: 43
Rank: 7
Turns: 3
$: 78

<> Attack Modes

I: 5/30
D: 5/60

<> Abilities

- Can be loaded
- Does NOT consume food.


15. Imperial Guard Flagship (Vladimir)

[1600] Meson Space Cruiser (-4) +
(5750) Discontinuity Beam (-9) +
(6050) Polymorphonic Carbon (-4) +
(6200) Cyberpilot (-1)
|
Unit can NOT be built.

<> Resources

Fo: 200
Ch: 11
Bi: 2
El: 7
Ce: 100
We: 10
Mo: 65
Si: 4

<> Statistics

Type: JUMP
Move: 15
Spot: 15
Camo: 17
Agility: 11
Armor: 125
Psy Def: 169
Rank: 9
Turns: 8
$: 3972

<> Attack Modes

RS: 11/125
DS: 11/125

<> Abilities

- CANNOT be loaded
- Does NOT consume food.
- IMMUNE to the Plague.


