Church Units

Church Forces (it is rumored that the Church has the capability of constructing most of these units):

1. Acolyte
2. Inquisitor
3. Monk
4. Psy Heavy Tank Killer
5. Psy Mega Tank
6. Psy Hover Tank
7. Psy Hover Tank Killer
8. Psy Laser Fighter
9. Psy Killer Gunship
10. Holy Warrior
11. Divine Lander
12. Holy Terra Flagship

Detailed Description of Units:

1. Acolyte (Acolyte)

[675] Assassin (-6) +
(1000) Cyclotron (-1) +
(1750) Holy Warriors (-2)
|
Build Acolyte in Monastery

<> Resources

Fo: 2
Ch: 3
Bi: 12
El: 3
Ce: 5
Ge: 9

<> Statistics

Type: FOOT
Move: 29
Spot: 4
Camo: 9
Agility: 9
Armor: 8
Psy Def: 58
Rank: 5
Turns: 3
$: 53

<> Attack Modes

C: 9/8
P: 9/58

<> Abilities

- Can be loaded
- Does NOT consume food.


2. Inquisitor (Inquisitor)

[675] Assassin (-6) +
(1100) Hostile Environment Mastery (-7) +
[1775] Jump Space Torpedo Bomber +
(1800) Symbiot Psychology (-9) +
(2050) Vau Psychology (-6)
|
Build Inquisitor+++ in Monastery

<> Resources

Ch: 3
Bi: 16
El: 11
Ce: 5
Mo: 7
Ge: 8

<> Statistics

Type: FOOT
Move: 33
Spot: 6
Camo: 9
Agility: 9
Armor: 13
Psy Def: 98
Rank: 7
Turns: 4
$: 137

<> Attack Modes

A: 11/14
D: 9/20
C: 9/13
P: 9/49

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.


3. Monk (Monk)

[675] Assassin (-6) +
(1100) Hostile Environment Mastery (-7) +
[1775] Jump Space Torpedo Bomber +
(1800) Symbiot Psychology (-9) +
(2050) Vau Psychology (-6)
|
Unit can NOT be built.

<> Resources

Ch: +1
Mo: +2
Ge: +6

<> Statistics

Type: FOOT
Move: 38
Spot: 6
Camo: 9
Agility: 11
Armor: 15
Psy Def: 98
Rank: 3
Turns: +1
$: 173

<> Attack Modes

I: 12/40
P: 16/98

<> Abilities

- Can be loaded
- Does NOT consume food.
- IMMUNE to the Plague.


4. Psy Heavy Tank Killer (Psywolf)

[775] Direwolf Fusion Tank (-1) +
(1000) Indoctrination (-1) +
(2050) Vau Psychology (-6)
|
Upgrade Rebel Anti-Tank Gun+++ to Psy Heavy Tank Killer at Monastery

<> Resources

Me: +5
Ch: +36
Ce: +5
Mo: +8
Ge: +8

<> Statistics

Type: TREAD
Move: 41
Spot: 5
Camo: 7
Agility: 2
Armor: 24
Psy Def: 54
Rank: 4
Turns: +1
$: 72

<> Attack Modes

I: 4/24
D: 4/48
P: 2/27

<> Abilities

- Can be loaded
- IMMUNE to the Plague.


5. Psy Mega Tank (St. Bernard)

(1000) Indoctrination (-1) +
[1425] Mastiff Shock Tank (-2) +
(2050) Vau Psychology (-6)
|
Build Psy Mega Tank in Monastery

<> Resources

Ch: 9
El: 13
Ce: 20
Mo: 29
Ge: 10

<> Statistics

Type: TREAD
Move: 46
Spot: 6
Camo: 6
Agility: 4
Armor: 30
Psy Def: 72
Rank: 7
Turns: 4
$: 117

<> Attack Modes

I: 4/30
D: 4/30
C: 9/14
P: 4/36

<> Abilities

- Can be loaded
- IMMUNE to the Plague.


6. Psy Hover Tank (Holy Kestral)

(1000) Indoctrination (-1) +
[1650] Power Hover Tank (-4) +
(2050) Vau Psychology (-6)
|
Upgrade Rebel Artillery+++ to Psy Hover Tank at University

<> Resources

Ch: +1
El: +13
Ce: +10
Mo: +13
Ge: +11

<> Statistics

Type: HOVER
Move: 57
Spot: 8
Camo: 6
Agility: 7
Armor: 20
Psy Def: 78
Rank: 4
Turns: +1
$: 196

<> Attack Modes

I: 7/20
D: 7/20
C: 8/10
P: 7/39

<> Abilities

- Can be loaded
- IMMUNE to the Plague.


7. Psy Hover Tank Killer (Divine Eagle)

(1000) Indoctrination (-1) +
[1650] Power Hover Tank (-4) +
(2050) Vau Psychology (-6)
|
Upgrade Rebel Anti-Tank Gun+++ to Psy Hover Tank Killer at University

<> Resources

Ch: +7
El: +3
Ce: +10
Mo: +16
Ge: +10

<> Statistics

Type: HOVER
Move: 60
Spot: 8
Camo: 6
Agility: 6
Armor: 23
Psy Def: 78
Rank: 5
Turns: +1
$: 187

<> Attack Modes

I: 6/23
D: 6/46
P: 6/39

<> Abilities

- Can be loaded
- IMMUNE to the Plague.


8. Psy Laser Fighter (Zeus)

[300] Atmospheric Fighters +
(1000) Indoctrination (-1) +
(1750) Fusion Rifles (-2) +
(2050) Vau Psychology (-6) +
(2150) Powered Csteel Armor (-2)
|
Build Psy Laser Fighter in Monastery

<> Resources

Ch: 47
El: 12
Ce: 5
Mo: 18
Ge: 11

<> Statistics

Type: AIR
Move: 73
Spot: 10
Camo: 6
Agility: 7
Armor: 10
Psy Def: 60
Rank: 7
Turns: 1
$: 79

<> Attack Modes

I: 6/36
A: 10/30
P: 7/30

<> Abilities

- Can be loaded
- IMMUNE to the Plague.


9. Psy Killer Gunship (Godfly)

[825] Killer Gunships (-4) +
(1000) Indoctrination (-1) +
(2050) Vau Psychology (-6)
|
Build Psy Killer Gunship in Monastery

<> Resources

En: 1
Ch: 38
El: 19
Ce: 10
Mo: 22
Ge: 12

<> Statistics

Type: AIR
Move: 66
Spot: 14
Camo: 11
Agility: 10
Armor: 11
Psy Def: 61
Rank: 5
Turns: 1
$: 96

<> Attack Modes

W: 7/20
D: 4/36
C: 9/14
P: 10/31

<> Abilities

- Can be loaded
- IMMUNE to the Plague.


10. Holy Warrior (Crusader)

[1775] Jump Space Torpedo Bomber +
(1800) Symbiot Psychology (-9)
|
Upgrade Inquisitor+++ to Holy Warrior at Monastery

<> Resources

Fo: +30
Ce: +10
Mo: +16
Ge: +3
Si: +1

<> Statistics

Type: LANDER
Move: 12
Spot: 14
Camo: 15
Agility: 10
Armor: 17
Psy Def: 96
Rank: 0
Turns: +1
$: 798

<> Attack Modes

P: 10/48
RS: 10/17

<> Abilities

- Cargo Capacity: 1 unit(s)
- Does NOT consume food.
- IMMUNE to the Plague.


11. Divine Lander (Godsend)

[1025] Assault Lander Ship +
[1775] Jump Space Torpedo Bomber +
(2200) Fusion Beams (-3)
|
Upgrade Inquisitor+++ to Divine Lander at Monastery

<> Resources

Fo: +80
Ch: +4
El: +12
Ce: +35
Mo: +22
Ge: +1
Si: +2

<> Statistics

Type: LANDER
Move: 25
Spot: 14
Camo: 15
Agility: 7
Armor: 30
Psy Def: 90
Rank: 7
Turns: +1
$: 1540

<> Attack Modes

P: 7/90
DS: 7/30

<> Abilities

- Cargo Capacity: 4 unit(s)
- Does NOT consume food.
- IMMUNE to the Plague.


12. Holy Terra Flagship (Cherubicon)

[1025] Assault Lander Ship +
[1775] Jump Space Torpedo Bomber +
(2200) Fusion Beams (-3) +
(6050) Polymorphonic Carbon (-4) +
(6200) Cyberpilot (-1)
|
Unit can NOT be built.

<> Resources

Fo: 100
Ch: 5
Bi: 2
El: 5
Ce: 50
We: 11
Mo: 62
Ge: 26
Si: 2

<> Statistics

Type: LANDER
Move: 69
Spot: 20
Camo: 22
Agility: 11
Armor: 75
Psy Def: 196
Rank: 9
Turns: 9
$: 4690

<> Attack Modes

I: 11/75
D: 11/30
C: 11/17
P: 11/196

<> Abilities

- Cargo Capacity: 4 unit(s)
- Does NOT consume food.
- IMMUNE to the Plague.


