Advanced Space Fighter Technology and Space Fighter Units (Seraphim Space Fighter, Advanced Space Fighter, Cyber Space Fighter, Stealth Space Fighter, and Stealth-Cyber Fighter) are detailed in this tome.

Space Fighter (Seraphim)

Unit Summary: Since Space Fighters are immune to Ranged Space weapons, they can be used to attack other capital ships or defend against enemy fighters.
Special Abilities: Automatically deploy from a Space Carrier in combat and are immune to Ranged Space Weaponry.

(850) Ceramsteel
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Build Seraphim Space Fighter in Starport...

And so now they would have men and women plumb the Stygian gulfs in one-person fighting craft, like silvery foam cresting a typhoon-wracked sea. Even in this age of sorrow, are the houses so eager to throw away the flower of their youth? The Guilds, damn them, dub this new star vessel the Seraphim; surely as a black jest, for those who take to the void in this weapon must assuredly enter the realms of the angels ere long.

Like its cousins, the Seraphim is incapable of passage through the jumpgates without the auspices of the Carrier vessels; once it has entered planetary space, however, it is the absolute master of its domain. I would not be surprised if flocks of Seraphim sought to extinguish the very suns they ostensibly guard, such is their arrogance.

Power Interceptor (Terminator)

Unit Summary: Power Interceptors are much better than Space Fighters upgrade them as soon as possible.
Special Abilities: Automatically deploy from a Space Carrier in combat and are immune to Ranged Space Weaponry.

(1750) Fusion Rifles (-2) +
(2150) Powered Ceramsteel Armor (-2)
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(750) Advanced Space Fighter
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Upgrade Space Fighter to Power Interceptor at Starport+++
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Upgrade Space Fighter to Stealth Fighter at Starport+++
Upgrade Space Fighter to Cyber Fighter at Starport+++
Upgrade Space Fighter to Stealth Cyber Fighter at Starport+++

"Verily, such craft are necessary to protect all of Pancreatia, but I wonder if its design has been wrought by the hands of a Warlock"

- High Priest Presbyria, Eskatonic

Stealth Interceptor (Devil)

Unit Summary: Stealth Interceptors are very hard to target making them very effective at attacking any space-type unit, whether it be Jump, Lander, or another Space. 
Special Abilities: Automatically deploy from a Space Carrier in combat and are immune to Ranged Space Weaponry.

(750) Advanced Space Fighter +
(1150) Raider Stealthship (-4)
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Upgrade Space Fighter to Stealth Fighter at Starport+++

Cybermorph Fighter (Archangel)

Unit Summary: Not as well camouflaged as the Stealth Interceptor, but having higher agility and accuracy make it a formidable opponent versus other space units.
Special Abilities: Automatically deploy from a Space Carrier in combat and are immune to Ranged Space Weaponry.

(750) Advanced Space Fighter +
(5650) Cyberpilot (-1) +
(6050) Polymorphonic Carbon (-4)
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Upgrade Space Fighter to Cyber Fighter at Starport+++

Greater than the Seraphim, and more lethal by far, is that haughty machina christened Archangel by the impious Guilds. I am told that so intractable is the Archangel that any who would command its flight must submit themselves to a dubious surgical procedure at the talons of the Engineers. Once complete, the pilot-to-be is half a golem himself: as steely and uncaring as his metal companion and steed.

Oh, one may not deny that the Archangel in flight is a graceful and wondrous sight: its sulfurous jets spitting brimstone as it comets through the night like a meteor bearing ill omen. But when I gaze upon a flock of these vessels in flight I cannot help but recall the words of the Omega Gospels: "And in the end times shall rocket forth from the hells the firebats of Ba'alzin, the heralds of the demon legions. Anand are of exceeding swiftness, and fair to look upon; but they bear carrion in their mouths, and their talons blaze with the flames of damnation."

Cyber Stealth Interceptor (Archdevil)

Unit Summary: Stealth-Cyber Fighters are the best space fighter unit in the game. They make excellent units to use against any other space unit.
Special Abilities: Automatically deploy from a Space Carrier in combat and are immune to Ranged Space Weaponry.

(750) Advanced Space Fighter +
(5650) Cyberpilot (-1) +
(8100) Cloaking Shields (-9)
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Upgrade Space Fighter to Stealth Cyber Fighter at Starport+++


Advanced Space Fighter -
