Viper Militia Applied Technology and Militia Legion, Infantry Units (Infantry and Heavy Infantry Legions), Flame Thrower Legion, and Viper Militia (Security Specialist Legion, Sniper Legion, and Fertilizer Specialist Legion) are detailed in this tome.

Militia Legion (Militia Lgn)

Unit Summary: Early defensive units that are only moderately effective in large numbers.

(100) Physics
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Build Militia in Farm

"Give the man a gun and send him to his glory against the unholy infidels of evil."

- Monk Tarentus, Brothers Battle


Infantry Legion (Infantry)

Unit Summary: With weak Indirect and Air attack capabilities, these early units are good for assaults against poorly defended cities.

(250) Composite Armor
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Build Infantry in Forts...
+
+
Upgrade Infantry to Gunboat at Well+++
Upgrade Infantry to Heavy Infantry at Fort+++
Upgrade Infantry to Advanced Gunboat at Well+++

Put not your trust in soldiers, be they the cataphracts of the Regency, the skirmishers of the Muster, or the janissaries of the al-Malik; for did not the Prophet write: "Place no faith in warriors, be they the assembled legions of the scattered stars, for only in the grace of the Invisible Sun shall ye be succored, and evil banished into the outermost dark. "?


Heavy Infantry (Hvy Inf Lgn)

Unit Summary: Excellent units early in the game; their accurate Indirect and Air make them effective against both ground and air units.

(850) Ceramsteel +
(1000) Monofilament (-1)
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Upgrade Infantry to Heavy Infantry at Fort

"...and technology gets even with religion. See how technology smites down the religious zealots with its vengeful rocket-propelled missiles!"

- Noble Orionis, House Hazat


Flame Thrower Legion (Scorcher)

Unit Summary: Can be built at Wells and are much more effective than Militia Legions in the early game.

(100) Psychosocial Engineering +
(250) Composite Armor +
(250) Energy Physics
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Build Flame Thrower in Well

"Turn the fire of Hell against Hell itself, and by its own blaspemous design, it will surely perish."

- Cardinal Byronus, Eskatonic Leader


Viper Militia

(450) Parapsychology +
(250) Energy Physics
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(250) Viper Militia (-2)
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Build Sniper in Farms
Build Security Specialist in Farms
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+
Build Fertilizer Specialist in Farms

*Units with Viper Militia as a technology prerequisite are able to use Trace materials twice as effectively for weapons Accuracy and Food twice as effectively for Movement Rate.

Sniper Legion (Sniper)

Unit Summary: Snipers are good at picking off units from a distance, however, they are only effective against foot units.
Special Abilities: They do not consume food.

Security Specialist (Viper)

Unit Summary: Security Specialists have high spotting making them good reconnaissance units, as well as an accurate and mildly potent Air combat ability.
Special Abilities: They do not consume food.

Fertilizer Specialist (Weed Whacker)

Unit Summary: Fertilizer Specialist's accurate and mildly powerful Indirect combat capabilities make then effective against any early ground unit.
Special Abilities: They do not consume food.

(250) Viper Militia (-2) +
(250) Pharmaceuticals
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Build Fertilizer Specialist in Farms


Viper Militia -
