Doomstar Applied Technology and Advanced Starbase Units (Doomstar and Phasing Starbase) are detailed in this tome.

Doomstar (Doomstar)

Unit Summary: Doomstars are to be feared. Their high armor rating enables them to take damage well and their incredibly powerful Ranged Space Weapons can devastate fleets of spaceships and undefended cities. Use their cargo slots to carry deadly fighters and marines to defend against enemies' advanced fighters and space marines. They don't have high agility and so are easily targeted and damaged, but hard to destroy. However, they are very effective when complemented with highly agile capital ships to draw the fire of the opponent's main batteries. 
Special Abilities: Has 4 Cargo Slots, able to traverse jump gates, can bombard planets, and immune to Ranged Space weaponry.

(1525) Starbase Mk M (-8) +
(5700) Neumonic Armor (-9) +
(6400) Discontinuity Beam (-9)
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(3325) Doomstar (-9)
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Build Doomstar in Starport
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Upgrade Starbase to Phasing Starbase at Starport+++


Phasing Starbase (Quasar)

Unit Summary: Although its weapons are not as powerful as a Doomstar's a Phasing Starbase has much better camouflage and agility and is meant for defending planets. Also since Doomstars are not upgrades, Phasing Starbases represent the best defensive space unit in the game and are welcome additions to any planetary defense.
Special Abilities: Immune to Ranged Space Weaponry and can bombard planets.

(3325) Doomstar (-9)
(8100) Cloaking Shields (-9)
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Upgrade Starbase to Phasing Starbase at Starport+++


Doomstar -
